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TDM #7


Whether it be sleep or death, you feel your eyes close, and as your body begins to let go, you see a barn owl that is flying through the darkness, soon sweeping you across the clouded sky. You feel yourself mouth the words, “I wish, I wish..” and utter your deepest and darkest desire.
When you regain consciousness, you’ll find you are in an unfamiliar place with no recognition of how you arrived here. You have the clothes on your back, but nothing else. No weapons and if you had a particular superpower, you’ll notice it is missing. All you have is a satchel with a piece of bread, a vial of water and a potion. The potion could be red, blue or golden. There are no instructions about these potions other than two words: Drink Me.
Will you drink it or not?
There is a parchment, handwritten, and it simply gives you a welcoming:
“Welcome to my Labyrinth. Per our agreement, you have consented to live your life here for an undetermined amount of time. In exchange, I will grant you the wish that you desire the most.”
You’re in a garden, surrounded by flowers and plants– most of which you cannot identify. However, there are a few that you can make out: poinsettias and holly. You’ll soon find out that being around the poinsettias give you an odd sense of joy no matter how confusing the situation may seem and the holly, which is left over from the holiday season, offer different effects - standing too close to blooming holly will encourage a strong desire to be impulsive or try out something they never would have otherwise tried (whether it’s a wild new hobby, or shaving their entire head, or something else).

As harsh temperatures drop across Somnius, the townsfolk seem taken aback by how frigid cold the city is becoming. They expect this year to be chilly, but not exactly this chilly. Seemingly out of nowhere and overnight, a massive blizzard sweeps across the city, piling snow high and trapping Dreamers and townsfolk alike in their dwellings. Perhaps it's not wise to go out -- perhaps it might be better to snuggle up with your housemates instead.
As the day continues, the blizzard roars on, piling more and more snow on top of itself and making the air dense. Those who are adventurous enough to try and leave their dwelling may do so, but it poses as a risk with both high winds and freezing temperatures. Characters who have a fire element from their potion might be suited to be rescuers in this situation. Heat does make the snow melt and keep people warm, after all. They might be someone's only chance for survival, after all.
However, through the dense snow, something is lurking and they are very hard to see. It's the return of the Snow Angels, but because of the intense coldness, appeasing the Snow Angels by offering warmth will not work. Their weapons are drawn and anyone that approaches them at all will be attacked. Unlike last year, heat will NOT hurt the Snow Angels but ironically enough, making snowballs and throwing them at the Snow Angels will ... somehow ward them off. Clobbering Snow Angels with many snowballs will reduce them to just mounds of snow and their sword will vanish into pixie dust.
Any character who gets struck with their sword will risk severe frostbite which can be slowed down and cured by characters with healing abilities.

When the blizzard finally subsides, the bitter cold and snow will linger (As will the snow angels, so be careful.) Of course, this means a lot of places will be harder to reach- the path along starlight cliffs, for instance, will be far more treacherous and dangerous to access, and much of Lake Omen will be frozen over.
The path down to the beach, however, is still miraculously clear and easy to traverse- and, more importantly, there's a new path across sheets of ice across the ocean that have frozen over, broken, and refrozen, creating a long ice bridge that leads to a small island. On that island will be found a hot spring, complete with long-abandoned signs of use. This was clearly once an active onsen on this island, and for the most part, the natural warmth of the area has kept the winter cold at bay, meaning the hot springs are still accessible, steamy, and safe for visitors!
There are several springs of varying size and temperature. Anybody who bathes in these springs will find that they’re comforting and relaxing, soothing away the aches and tensions of your muscles and your mind alike. A few people may hear an odd, barely-audible whispering voice or echo on the edge of your hearing while you’re in the water, but don’t worry about that, that’s probably nothing. However, those who bathe in the waters may also notice a few odd side effects:
- The most common effect will be uncontrollable emission of steam and bubbles from the bather’s mouth. The steam doesn’t burn them, the bubbles don’t interfere with speech and breathing, but both will be a mildly distracting nuisance until you’ve fully dried off from the spring
- Many of the springs will make those who bathe in them feel incredibly refreshed and energized; maybe even too energized. You swear you’re not normally this hyper. Don’t worry, it will wear off after several very productive, very exhausting hours.
- Some of the springs will enhance the most dominant personality traits of those who bathe in them. Anxious? Try ‘neurotic wreck.’ Brave? ‘Stupidly reckless.’ Reserved? ‘Completely emotionless.’ You get the idea. On the other hand, others will neutralize those personality traits, returning them to normal or even inverting them entirely. This can last anywhere from a day or two to a couple of weeks.
- A few of the springs will induce a unique transformation. Those exposed to it will find that whenever they’re submerged in water, they grow gills and webbed limbs that make them fully amphibious and capable of swimming effortlessly. This transformation doesn’t impair them on dry land, aside from their skin being notably cold and clammy to the touch. Those who are already amphibious or aquatic by nature aren’t visibly affected. This will also last for anywhere from days to weeks.
Those under the effects of any hot spring will find that the mermaids in the unfrozen portions of Lake Omen are no longer as hostile to them. In fact, those affected by the aquatic spring, even those who are otherwise unchanged, will find that the mermaids are quite friendly and very chatty, though an unsettling amount of their conversations seem to revolve around how appetizing your fellow villagers look.
Welcome to the labyrinthum TDM! Characters will arrive depowered and with only their clothing, and will be given a satchel with a crystal pendant, a communication device, some water and bread and a magic potion. If they drink the potion, they will manifest an elemental, healing or animal transformation ability.
With the exception of Castle Vaeros, characters are free to go as they please, so feel free to place them in any of the locations available on the map. Yes, this includes the Labyrinth - though characters will not be able to clear the maze.
You can find more information about the game here. Any questions regarding the TDM can go under the comment below.
Taryon Darrington | Critical Role | New
II. Blizzard
III. Finally, Some Peace and Quiet
I came in like a wrecking ball~ (Arrival)
There are a lot of nice plants here, but the second she hears the familiar voice calling out to Doty, Vex turns to Trinket at her side. The bear is sniffing the air violently in search, letting her know it's not just her. A wide smile over takes her face. She forgot to check with the others about the effects from the plants this particular cycle, but it wouldn't matter because joy and impulsivity are in need when she knows that voice.]
Tary? [Ranger and bear are definitely moving quickly and the blond hair, fancy clothes and handsome (and goofy face) are all there.] No, no demons. Worse. We've been coerced away by some sort of Archfey.
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[Maybe it's because it's been a while since he saw his bestie after they parted ways, maybe there's something in the air, but Taryon takes several bounding steps to grab Vex and pull her into a tight hug.]
It's so good to see you again! [He's just strong enough to lift her an inch. He didn't realize just how much he missed her already, even though they've both been kidnapped by an Archfey--]
Hold on. Hold on. [He can't erase the grin on his face as he pulls away.] Are we in the Feywild? Did you guys get up to something without me?
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You have no idea, Tary! It feels like forever since I've last seen you. [It's been close to a year, but a lot of things have happened, plus, if he doesn't remember Folkmore, it's going to be a lot weirder as she tries to explain things. Luckily, she has Vax and Pike to back her up. Caleb too.]
Why don't we head to the castle and we can talk? Vax, Pike, Scanlan, Grog and Percy are here too. And, well, there's a lot going on. But, gods, I've missed you so much.
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[Like Vax's wings are a Raven Queen thing. Vex clearly was so good at being the Mistress of the Grey Hunt that she also got an aesthetic reward.]
Well, good to hear almost everyone's here. [He figures Keyleth is doing some important druid investigation things, of course. She's the most capable magic user in the group and familiar enough with the mysteries of this plane.] How's everyone been these past few days?
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Yes, it's another thing that Vax and I have in common, but I still used my broom to go flying with a rider. Like with Percy or new friends. I'll tell you more about the wings when we get to the castle.
[He's about half-right at least.]
Few days? Tary, I haven't seen you in nearly a year. What's the last thing you remember from home?
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iii.
Imagine his surprise when someone he never expected to see asks if he can join in. ]
Tary Jumbo—?
[ Except, Taryon's nickname isn't the only thing that comes out of Grog's mouth. There's also an uncontrollable stream of bubbles. ]
What the... [ Yup, nope. More bubbles. ]
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The bubbles draw a frown and a confused look.] Grog, did you each the bar soap? I know it's brightly colored and smells like cinnamon, but that doesn't... [He sinks deeper into the water, and a stream of tiny bubbles float out of his mouth.] mean that it's candy.
[The same serious look returns.] Was that--? [More bubbles. It was.]
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Tary it is you—!! I thought we'd never see you aga— [ ... ] Hang on, what—?
[ Okay, the bubbles are definitely a more pressing concern now. He lets go of Tary, sending him splashing back town into the water. ]
What in the nine hells is goin' on?
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Wait. [The bubbles have disappeared! The status effect is over! He's cured!
And he immediately drops into a vat of hot water. If he weren't underwater, he's be shouting at Grog for doing this for him, so instead, he scrambles over the rocks until he head breaks through the surface. His golden hair covers his face in inelegant strings as he gasps for air.]
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Uh, sorry.
[ Argh! There are those gods-damned bubbles again! ]
Any idea what all this— [ He reaches up to poke and pop one of the bubbles. ] —is all about?
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II
Gathering some snow, she quickly hops onto Clover as her palisman transforms the into her staff, flying as fast as she can towards the figure and hurling a snowball at one of the angels, causing it to collapse into a pile of snow. But the other one is still in pursuit, and Willow makes a hard turn to fly alongside Tary. ]
Quick, hop on!
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What are those things?! [He ducks his head down as they speed through the freezing air.]
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I guess people call them snow angels? Which doesn't seem like a real fitting name, but whatever. [ Glancing back behind them, she lobs the snowball at the other angel, but her aim is a little off and it misses. ] Somehow throwing snowballs seems to get rid of them.
[ Unless more start showing up. ]
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Where's the nearest house?
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Fortunately, Willow is more than used to flying on her staff, so she's able to lean down as the staff flies closer over the ground to scoop up some snow, holding it back to Taryon. ]
Here. [ It would be easier for to let him try to aim while she's flying. ] My cottage isn't far from here. We should be able to make it.
[ Though slowing the angels down a bit would help. ]
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Arrival
Speaking as one who has made deals with devils completely sober...no you did not my friend.
Our host simply brought you here without warning...it is his favorite mode of transportation.
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He quickly collects himself and faces Percy.] Who's this mysterious host, then? I don't take too kindly to being kidnapped so soon after last time.
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Vernos.
[Percy does not sound happy in saying the name. The dry loathing dripping from his tone is clear.]
He is not a creature one wants to upset.
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I take it that he doesn't like making public appearances, then. It would have been nice to be properly welcomed, have a nice layout of snacks, some sort of gift basket, the usual. Why am I in his garden?
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This is where he likes to greet the new arrivals....while at the same time causing trouble.
When I arrived it was flowers that lowered inhibitions It lead to an interesting pair of conversations.
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I - Arrival
Essek was sitting down on one of the stone benches and holding a stack of cloaks, warm and thick to guard against the bitter cold in the air. He'd been given it by Clothilda to dispense out, they would have little cards in them though discreetly tucked inside that highlighted Essek's commission business, where he designed clothing.
He'd taken up a hobby after first arriving. He had his magic back but he still enjoyed making clothing. ]
Welcome to Somnius; I am sure you have questions. I am Essek Thelyss and I have been here for approximately six months, and I can answer nearly any and all inquiries that you may have.
[ Essek was sure there wwere a few. ]
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Why a merchant of fancy cloaks is sitting out here is one.]
I think you can start with the basic ones. Where is Somnius, and what sort of arrangement are we supposed to be in?
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[ That could be construed as quite the explanation. He patted the pile of cloaks meditatively as he considered the other man; smartly dressed and no-nonsense. Likely with more questions then there were justifiable answers. ] Who can say what the nature of the arrangement was, just that it was made-- that is between you and Vaeros, but Somnius is this world that we live in and at the center is the Overseeer or Vaeros.
[ He looks to Taryon ever so succiently before he plucks from the pile a deep amber gold cloak and passes, the craftsmanship is spot-on; one of the things that Essek has been doing since coming here. ] It is cold, so you will likely want this.
[ a pointed look at the pack that Taryon was carrying ] I suppose first things first, what potion are you carryng in your pack?
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[He wonders if that's what his friends uncovered in the Shadowfell: a secret so terrible that it allowed a being to take Exandrians away for some agreement they don't remember.] How long has this been going on?
[Essek reads him well: the cloak is a lovely shade of gold, and it will do well to keep him warm and fashionable.] Thanks. I found a red one in my bag. What's that about?
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