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Labyrinthum Events ([personal profile] labyrinevents) wrote in [community profile] buttrinthum2024-07-01 09:12 am
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TDM #10

Arrival / Enchanted Garden

Whether it be sleep or death, you feel your eyes close, and as your body begins to let go, you see a barn owl that is flying through the darkness, soon sweeping you across the clouded sky. You feel yourself mouth the words, “I wish, I wish..” and utter your deepest and darkest desire.

When you regain consciousness, you’ll find you are in an unfamiliar place with no recognition of how you arrived here. You have the clothes on your back, but nothing else. No weapons and if you had a particular superpower, you’ll notice it is missing. All you have is a satchel with a piece of bread, a vial of water, and a potion. The potion could be red, blue or golden. There are no instructions about these potions other than two words: Drink Me.

Will you drink it or not?

There is a parchment, handwritten in scrawling, jagged lettering that seems a bit... ominous:

“Welcome to my Labyrinth. Your CONTRACT is SEALED.”

You’re in a garden, surrounded by flowers and plants– most of which you cannot identify. However, there are a few that you can make out: Sunflowers and Hibiscus. You’ll soon find out that being around the Sunflower makes it difficult to pass through the already disorienting garden, even with the light guiding you. Where patches of them grow, even if only waist-high, you cannot pass through them, over them, or even destroy them to get them out of your way. In each grouping that blocks your path, there is one that has a key-shaped opening in the middle of the flower. Maybe the key is nearby? (Spoiler: it's probably under a rock nearby that you forgot to check!) The hibiscus offers an entirely different effect - inhaling the pollen grants you the temporary ability to shoot fireballs out of your hands. But be careful, those fireballs are difficult to control and seem to bounce in random directions no matter how hard you try to aim (cannot be used to destroy the sunflowers). The effect ends once you step out of the garden.

It's Dangerous to go Alone! Take This.

Somnius is once again recovering from a devastating blow. Buildings need to be restored to their former glory and the emotional turmoil of the previous weeks surely needs to be alleviated. What better way to lighten the mood than a little fun for the whole family? A new arcade has appeared in town, beckoning residents with its stone doors set wide open.

With multiple levels, a variety of games and even a snackbar, Appl3 Pi Arcade is sure to be a hit!

Of course, as with everything that ever happens in Somnius, the arcades appearance is not without some complications. For one, playing the games inside might see characters teleported into the machine itself, perfectly pixelated to fit the game they're in. Hope you weren't about to fight the final boss, because now you might be fighting for your life! The good news is, if you die in the game... you don't die in real life and are just popped back out into the arcade again.

Strange things happen outside the arcade too. Walking down the road you might suddenly see a healthbar pop up above someone's head. Are you supposed to fight them? Are they going to fight you? Best to be cautious and reach for any trusty weapons you have just in case. Weapons that have become pixelated and can be pulled seemingly out of nowhere like some kind of hammerspace. They are also prone to breaking and shattering into glimmering pixel pieces (your normal weapons are still intact, don't worry).

Boxes and pots around Somnius are somehow more breakable than usual, smashed open with a single swing of those pixel weapons and producing gold coins! What a shame gold coins aren't the currency here. But if you don't want to destroy more things around Somnius, why not try fishing instead? That seems safe - if not suddenly more difficult with the fishing minigame that popped up in front of you. Quick! Keep the fish icon in the green bar or you'll lose it!

All things considered? It's all relatively harmless fun up until-

But Enough Talk, Have At You!

Vaeros wakes up. For those new to town, this means nothing. For those that were here for the castle raid? They can rest assured that they're in for a surprise. The Overlord of Visium has finally awoken from his Hyalily induced coma and he is furious. A shout echoes from the castle:

"Did you think you had won, dear Dreamers? Did you think you had bested me? Go, play your games, but know that there is only one winner here, and it is me."

A wave of magical energy sweeps through the town, shaking it to the very core. Miraculously, the destroyed buildings and any remnants of the forest onslaught are gone and returned to their usual state. Perhaps Vaeros shouting was just another tantrum, an empty threat?

Not quite.

The town has been restored, but the locals? They are nowhere to be seen - cowering in their homes and fleeing to the sanctity of the Church of the Moon in hopes of staying out of sight of Vaeros and Dreamers both. The once tame video game effects are now far more intense - monsters from within those games are now rampaging through the town. They seem to shift through buildings, but if they run face first into a Dreamer, they will find them very corporeal and very deadly.

Not only that, but the lines are starting to blur between reality and fiction again, the healthbar above your head flickering in and out, the monsters turning from pixel beasts to real, live animals that roam Somnius - both feral and not. One second you are walking through town, and the next you are stepping onto a platform that starts to break under your weight, demanding you jump to the next platform before you plummet into an odd, multicolored abyss.

And strangest of all is that music coming from the labyrinth, growing louder when you approach and fading out when you move away.

OOC

Welcome to the [community profile] labyrinthum TDM! Characters will arrive depowered and with only their clothing, and will be given a satchel with a crystal pendant, a communication device, some water and bread and a magic potion. If they drink the potion, they will manifest an elemental, healing or animal transformation ability.

With the exception of Castle Vaeros, characters are free to go as they please, so feel free to place them in any of the locations available on the map. Yes, this includes the Labyrinth - though characters will not be able to clear the maze.

You can find more information about the game here. Any questions regarding the TDM can go under the comment below.

a_cute_batata: (Luz slam!)

[personal profile] a_cute_batata 2024-07-12 06:48 am (UTC)(link)
Luz was silently cursing herself for not making sure she had her bases covered. If there was one thing that bugged her, it was that feeling that she couldn't keep one modicum of cool without falling flat on her face!

Luz rose up slowly, taking a breath. Ok girl, don't be sad about the mess up. Just gather yourself, keep calm, and do what you have to.

Luz had no sooner thought this that another enemy came close, but Luz had learned from last time. With a flick of her wrist, her staff froze it in place, and combined with several glyphs in place, she brought a pillar of ice forward, then used another glyph combination to send discs of ice flying at the enemies that were starting to approach.
waterfawn: (alert and ready;)

[personal profile] waterfawn 2024-07-13 03:15 pm (UTC)(link)
Eilonwy watched as the ice discs made shorter work of the approaching enemies. She focused on other enemies, trusting Luz's magic to do the brunt of the work on the targets she was attacking. Dodging a few swipes, Eilonwy kept her blade working as she worked on the others. "They should start thinning out!"
a_cute_batata: (glyph writing)

[personal profile] a_cute_batata 2024-07-13 04:06 pm (UTC)(link)
"Right! Let's make sure we thin then around enough to surround them then!"

At this Luz got bolder, making sure to keep her projectiles sharp and devastating, but in enough of a circular pattern that she and Eilonwy's attacks were so that they were working parallel to each other, thinning the enemies enough that they'd be hard pressed to break our of the circle the girls were keeping them in.
waterfawn: (alert and ready;)

[personal profile] waterfawn 2024-07-14 03:49 pm (UTC)(link)
If anything it reminded Eilonwy of dancing. Every time the enemies looked like they had a slight chance of breaking free, one of the attacks would come through and take another one out.

There was a rhythm to it the more they kept working. The enemies were trying their best, and some attacks did land, but it was a matched battle. As Eilonwy finished up another swing on a nearby enemy she rolled her shoulders to keep them from locking up.

"Easily done!"
a_cute_batata: (ground pound)

[personal profile] a_cute_batata 2024-07-14 05:32 pm (UTC)(link)
Luz was starting to see what Eilonwy was doing to take out their enemies, and used her glyphs to cause general confusion and herd their enemies over to the other girl. With an actual thinking enemy, this would be much harder, but they were still strong enough she needed to keep her attacks with a little more power on them.

Luz was also getting a few scratches and some torn clothing, but she was still fighting them steadily, finally finishing up with a plant glyph that kept the enemies ensnared with each other.

"Finish them, Eilonwy!"
waterfawn: (careful steps;)

[personal profile] waterfawn 2024-07-15 12:01 am (UTC)(link)
The plant glyph provided Eilonwy what she needed, and with a final swing the remaining enemies exploded in shower of pixels. Eilonwy slumped forward for a moment to catch her breath but quickly straightened back up and smiled to Luz with a tired chuckle.

"That was a good strategy, Luz. Are you all right?"
a_cute_batata: (snorses)

[personal profile] a_cute_batata 2024-07-15 01:38 am (UTC)(link)
And Eilonwy finished the job, Luz giving a cheer as the sword made contact and the points on the screen added to their finishing score.

"Are you kidding?! This is great!"

Luz is practically overcome with glee. "It's like playing a game, but for real!"

Sorry Eilonwy. Only the geek girl is in the building right now.
waterfawn: (following the bauble)

(wrap with your next tag?)

[personal profile] waterfawn 2024-07-17 01:47 am (UTC)(link)
"It's no game that I recognize, but I'm glad we got through!"

She understands the excitement! As the score was finished counting and a victory jingle rang out, Eilonwy stretched her legs. "What should we do now?"
a_cute_batata: (upbeat smile)

Very well!

[personal profile] a_cute_batata 2024-07-17 03:03 am (UTC)(link)
I recognized it, but that's fine! We were great!"

Luz grinned. "We celebrate with cake and ice cream, of course! I happen to have both!"