labyrinevents: (Default)
Labyrinthum Events ([personal profile] labyrinevents) wrote in [community profile] buttrinthum2024-07-01 09:12 am
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TDM #10

Arrival / Enchanted Garden

Whether it be sleep or death, you feel your eyes close, and as your body begins to let go, you see a barn owl that is flying through the darkness, soon sweeping you across the clouded sky. You feel yourself mouth the words, “I wish, I wish..” and utter your deepest and darkest desire.

When you regain consciousness, you’ll find you are in an unfamiliar place with no recognition of how you arrived here. You have the clothes on your back, but nothing else. No weapons and if you had a particular superpower, you’ll notice it is missing. All you have is a satchel with a piece of bread, a vial of water, and a potion. The potion could be red, blue or golden. There are no instructions about these potions other than two words: Drink Me.

Will you drink it or not?

There is a parchment, handwritten in scrawling, jagged lettering that seems a bit... ominous:

“Welcome to my Labyrinth. Your CONTRACT is SEALED.”

You’re in a garden, surrounded by flowers and plants– most of which you cannot identify. However, there are a few that you can make out: Sunflowers and Hibiscus. You’ll soon find out that being around the Sunflower makes it difficult to pass through the already disorienting garden, even with the light guiding you. Where patches of them grow, even if only waist-high, you cannot pass through them, over them, or even destroy them to get them out of your way. In each grouping that blocks your path, there is one that has a key-shaped opening in the middle of the flower. Maybe the key is nearby? (Spoiler: it's probably under a rock nearby that you forgot to check!) The hibiscus offers an entirely different effect - inhaling the pollen grants you the temporary ability to shoot fireballs out of your hands. But be careful, those fireballs are difficult to control and seem to bounce in random directions no matter how hard you try to aim (cannot be used to destroy the sunflowers). The effect ends once you step out of the garden.

It's Dangerous to go Alone! Take This.

Somnius is once again recovering from a devastating blow. Buildings need to be restored to their former glory and the emotional turmoil of the previous weeks surely needs to be alleviated. What better way to lighten the mood than a little fun for the whole family? A new arcade has appeared in town, beckoning residents with its stone doors set wide open.

With multiple levels, a variety of games and even a snackbar, Appl3 Pi Arcade is sure to be a hit!

Of course, as with everything that ever happens in Somnius, the arcades appearance is not without some complications. For one, playing the games inside might see characters teleported into the machine itself, perfectly pixelated to fit the game they're in. Hope you weren't about to fight the final boss, because now you might be fighting for your life! The good news is, if you die in the game... you don't die in real life and are just popped back out into the arcade again.

Strange things happen outside the arcade too. Walking down the road you might suddenly see a healthbar pop up above someone's head. Are you supposed to fight them? Are they going to fight you? Best to be cautious and reach for any trusty weapons you have just in case. Weapons that have become pixelated and can be pulled seemingly out of nowhere like some kind of hammerspace. They are also prone to breaking and shattering into glimmering pixel pieces (your normal weapons are still intact, don't worry).

Boxes and pots around Somnius are somehow more breakable than usual, smashed open with a single swing of those pixel weapons and producing gold coins! What a shame gold coins aren't the currency here. But if you don't want to destroy more things around Somnius, why not try fishing instead? That seems safe - if not suddenly more difficult with the fishing minigame that popped up in front of you. Quick! Keep the fish icon in the green bar or you'll lose it!

All things considered? It's all relatively harmless fun up until-

But Enough Talk, Have At You!

Vaeros wakes up. For those new to town, this means nothing. For those that were here for the castle raid? They can rest assured that they're in for a surprise. The Overlord of Visium has finally awoken from his Hyalily induced coma and he is furious. A shout echoes from the castle:

"Did you think you had won, dear Dreamers? Did you think you had bested me? Go, play your games, but know that there is only one winner here, and it is me."

A wave of magical energy sweeps through the town, shaking it to the very core. Miraculously, the destroyed buildings and any remnants of the forest onslaught are gone and returned to their usual state. Perhaps Vaeros shouting was just another tantrum, an empty threat?

Not quite.

The town has been restored, but the locals? They are nowhere to be seen - cowering in their homes and fleeing to the sanctity of the Church of the Moon in hopes of staying out of sight of Vaeros and Dreamers both. The once tame video game effects are now far more intense - monsters from within those games are now rampaging through the town. They seem to shift through buildings, but if they run face first into a Dreamer, they will find them very corporeal and very deadly.

Not only that, but the lines are starting to blur between reality and fiction again, the healthbar above your head flickering in and out, the monsters turning from pixel beasts to real, live animals that roam Somnius - both feral and not. One second you are walking through town, and the next you are stepping onto a platform that starts to break under your weight, demanding you jump to the next platform before you plummet into an odd, multicolored abyss.

And strangest of all is that music coming from the labyrinth, growing louder when you approach and fading out when you move away.

OOC

Welcome to the [community profile] labyrinthum TDM! Characters will arrive depowered and with only their clothing, and will be given a satchel with a crystal pendant, a communication device, some water and bread and a magic potion. If they drink the potion, they will manifest an elemental, healing or animal transformation ability.

With the exception of Castle Vaeros, characters are free to go as they please, so feel free to place them in any of the locations available on the map. Yes, this includes the Labyrinth - though characters will not be able to clear the maze.

You can find more information about the game here. Any questions regarding the TDM can go under the comment below.

whose_son_am_i: (Ragnarok--conversation)

[personal profile] whose_son_am_i 2024-07-12 01:52 am (UTC)(link)
You wouldn't do the same?

[With a smirk.]

But yes--I trust you enough to share some of it right now. Which is high praise, actually. Might help you get your bearings a bit too.
writingourownstories: (don't think too much about it)

[personal profile] writingourownstories 2024-07-12 02:07 am (UTC)(link)
If I felt the need to write anything down, yes.

[ No potential paper trails for the TVA to follow back when she was learning about them and making plans. ]

I'm honored. I suppose I trust you enough to believe your notes.

[ They're detailed notes, enough for her to follow along with the information she already has. ]

No one's tried to leave the island since you wrote that? Seems like the perfect time to try would have been when Vaeros was asleep.
whose_son_am_i: (Discussion)

[personal profile] whose_son_am_i 2024-07-12 02:09 am (UTC)(link)
If anyone tried, they didn't advertise it. Mostly we're all too busy either trying to survive or help others do so.

[A shrug, then Loki held out his hand to have it returned.]
writingourownstories: (that's about it)

[personal profile] writingourownstories 2024-07-12 02:17 am (UTC)(link)
[ As she returns it, Sylvie is thoughtful. Leaving would be something she tried, but it will take a bit of planning. ]

Perhaps that's part of the plan. Keep everyone too busy just trying to survive to do anything else.
whose_son_am_i: (Do you hear how you sound?)

[personal profile] whose_son_am_i 2024-07-12 02:19 am (UTC)(link)
Don't think it hasn't occurred to me. I'm surprised some of the more solitary types, or those who don't care about others at all, haven't tried.

[Honestly, he would've tried, if it hadn't been how and when he was brought... Or that he'd been shown care, and kindness, and had the 'good' parts of him fed and encouraged to grow. Loki still cared about his wish, about getting it--and he wanted others to get their own wishes too. But he wouldn't deny he'd made a life here that was very nice for the most part.]
writingourownstories: (you're both pretty)

[personal profile] writingourownstories 2024-07-12 02:28 am (UTC)(link)
Do you believe there's anything beyond this island worth trying to look for?

[ She'd consider it. Getting together with a couple of others and finding a way off this island. ]
whose_son_am_i: (Do you hear how you sound?)

[personal profile] whose_son_am_i 2024-07-12 02:31 am (UTC)(link)
[Loki was quiet for a long moment, pondering that.]

I don't know. There has to be something--since the dragons returned from beyond the island. But we have so little information about this place at all--the island or what might be beyond it. The fact that it just doesn't get considered is rather surprising.
writingourownstories: (can i eat in peace please)

[personal profile] writingourownstories 2024-07-12 02:34 am (UTC)(link)
[ She's not surprised, most people tend to focus on what they can see. Sylvie grabs some of the bar nuts and eats it. ]

Do you know which way they came in from?
whose_son_am_i: (Discussion)

[personal profile] whose_son_am_i 2024-07-12 02:37 am (UTC)(link)
Sadly no. There's still far too much we don't know about the dragons.

[Loki didn't reach for the snacks, but just took a long drink while he thought.]

Honestly there's still far too little we know at all really, and no easy way to find answers. Doesn't mean it's not worth doing so. Since when has something being hard stopped us?

[A sigh.]

How old are you, Sylvie? Do you know how many years you've had?
writingourownstories: (that's about it)

[personal profile] writingourownstories 2024-07-12 03:08 am (UTC)(link)
'Course they can't make it easy to find answers. Wouldn't be much fun if it was too easy, would it?

[ Her eyes glint with the idea of the challenge. ]

Have you ever considered writing a guide for new arrivals that you are willing to share?

[ Idle curiosity. She takes a drink before answering his question. ]

I've lost count. Days start blur together on the run, worlds have different measures of time. One or two thousand or more - what does it matter? Not old enough to look old.
whose_son_am_i: (Ragnarok -- Neutral)

[personal profile] whose_son_am_i 2024-07-13 02:39 am (UTC)(link)
If it were easy, everyone would do it.

[With a small smirk.]

There is one. Aurora and I wrote one together, as she's been here since the beginning. By which I mean since people first started showing up.

Your age doesn't matter so much as I was just curious, and our 'aging' can be deceptive considering our long lives. I'm just a bit over 1000 years old, for your information.