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TDM #10


Whether it be sleep or death, you feel your eyes close, and as your body begins to let go, you see a barn owl that is flying through the darkness, soon sweeping you across the clouded sky. You feel yourself mouth the words, “I wish, I wish..” and utter your deepest and darkest desire.
When you regain consciousness, you’ll find you are in an unfamiliar place with no recognition of how you arrived here. You have the clothes on your back, but nothing else. No weapons and if you had a particular superpower, you’ll notice it is missing. All you have is a satchel with a piece of bread, a vial of water, and a potion. The potion could be red, blue or golden. There are no instructions about these potions other than two words: Drink Me.
Will you drink it or not?
There is a parchment, handwritten in scrawling, jagged lettering that seems a bit... ominous:
You’re in a garden, surrounded by flowers and plants– most of which you cannot identify. However, there are a few that you can make out: Sunflowers and Hibiscus. You’ll soon find out that being around the Sunflower makes it difficult to pass through the already disorienting garden, even with the light guiding you. Where patches of them grow, even if only waist-high, you cannot pass through them, over them, or even destroy them to get them out of your way. In each grouping that blocks your path, there is one that has a key-shaped opening in the middle of the flower. Maybe the key is nearby? (Spoiler: it's probably under a rock nearby that you forgot to check!) The hibiscus offers an entirely different effect - inhaling the pollen grants you the temporary ability to shoot fireballs out of your hands. But be careful, those fireballs are difficult to control and seem to bounce in random directions no matter how hard you try to aim (cannot be used to destroy the sunflowers). The effect ends once you step out of the garden.

Somnius is once again recovering from a devastating blow. Buildings need to be restored to their former glory and the emotional turmoil of the previous weeks surely needs to be alleviated. What better way to lighten the mood than a little fun for the whole family? A new arcade has appeared in town, beckoning residents with its stone doors set wide open.
With multiple levels, a variety of games and even a snackbar, Appl3 Pi Arcade is sure to be a hit!
Of course, as with everything that ever happens in Somnius, the arcades appearance is not without some complications. For one, playing the games inside might see characters teleported into the machine itself, perfectly pixelated to fit the game they're in. Hope you weren't about to fight the final boss, because now you might be fighting for your life! The good news is, if you die in the game... you don't die in real life and are just popped back out into the arcade again.
Strange things happen outside the arcade too. Walking down the road you might suddenly see a healthbar pop up above someone's head. Are you supposed to fight them? Are they going to fight you? Best to be cautious and reach for any trusty weapons you have just in case. Weapons that have become pixelated and can be pulled seemingly out of nowhere like some kind of hammerspace. They are also prone to breaking and shattering into glimmering pixel pieces (your normal weapons are still intact, don't worry).
Boxes and pots around Somnius are somehow more breakable than usual, smashed open with a single swing of those pixel weapons and producing gold coins! What a shame gold coins aren't the currency here. But if you don't want to destroy more things around Somnius, why not try fishing instead? That seems safe - if not suddenly more difficult with the fishing minigame that popped up in front of you. Quick! Keep the fish icon in the green bar or you'll lose it!
All things considered? It's all relatively harmless fun up until-

Vaeros wakes up. For those new to town, this means nothing. For those that were here for the castle raid? They can rest assured that they're in for a surprise. The Overlord of Visium has finally awoken from his Hyalily induced coma and he is furious. A shout echoes from the castle:
A wave of magical energy sweeps through the town, shaking it to the very core. Miraculously, the destroyed buildings and any remnants of the forest onslaught are gone and returned to their usual state. Perhaps Vaeros shouting was just another tantrum, an empty threat?
Not quite.
The town has been restored, but the locals? They are nowhere to be seen - cowering in their homes and fleeing to the sanctity of the Church of the Moon in hopes of staying out of sight of Vaeros and Dreamers both. The once tame video game effects are now far more intense - monsters from within those games are now rampaging through the town. They seem to shift through buildings, but if they run face first into a Dreamer, they will find them very corporeal and very deadly.
Not only that, but the lines are starting to blur between reality and fiction again, the healthbar above your head flickering in and out, the monsters turning from pixel beasts to real, live animals that roam Somnius - both feral and not. One second you are walking through town, and the next you are stepping onto a platform that starts to break under your weight, demanding you jump to the next platform before you plummet into an odd, multicolored abyss.
And strangest of all is that music coming from the labyrinth, growing louder when you approach and fading out when you move away.
Welcome to the labyrinthum TDM! Characters will arrive depowered and with only their clothing, and will be given a satchel with a crystal pendant, a communication device, some water and bread and a magic potion. If they drink the potion, they will manifest an elemental, healing or animal transformation ability.
With the exception of Castle Vaeros, characters are free to go as they please, so feel free to place them in any of the locations available on the map. Yes, this includes the Labyrinth - though characters will not be able to clear the maze.
You can find more information about the game here. Any questions regarding the TDM can go under the comment below.
no subject
Well, down goes the pail cat, to forever rest against the table side and-
The screeching creature is plopped on the top of it, unceremonious and rough. It should be no surprise that it starts sobbing.
But it is a surprise to [1] Akechi Goro. The Fuck.]
Oh - what now?
no subject
Too rough...[Akechi! Why did you just throw it down like that?!
[Alright. They'll need to cheer up the little creature.]
Check your inventory.
no subject
[What inventory? This isn't a palace.
Akechi pats the sides of his pants for posterity, knowing full well it's just Gun and Knife. Both of which pop up on an inventory screen in front of him.
Oh my god.
Well.
...
He hands the chao his knife.
It stops crying.]
That was simple.
no subject
Thanks for the knife.
[The only thing in Sunny's inventory, by the way. If only he'd known that's all it would take!]
You...should name it.
no subject
[The inventory screen vanishes with the loss of his knife and the smiling creature is doing just that - smiling and waving the knife around like a toddler.
This is Sunny's world. It's his problem. Akechi doesn't give a shit now that the issue has been passed along to the next hapless fool.]
As for a name, that seems unnecessary. I wouldn't dream of-
[Akechi turns to leave and-
Another screen appears, blocking his path. Incredible. In front of him a translucent keyboard with -
NAME: _ _ _ _ _ _ _ _
Smack in the center.
Holy shit.
It takes everything in him to keep an easygoing smile on his face.]
I suppose I don't have a choice then. Any suggestions?
no subject
1/2
no subject
Oh no, its name is Q.]
My apologies, my hand slipped. I suppose this will do though.
no subject
no subject
QR Code. It's a popular term in my world.
no subject
That's...like a robot name.
no subject
Yes, that was my intent. A robot.
[It's screaming again. Awesome. He looks back at Q who's slicing at the air with the dulled blade.]
What else could it possibly need?
no subject
[With that, the room enters decoration mode, a white grid covering the floor and walls to allow items to be placed. Akechi doesn't have many decorations in his inventory. Such a shame. Looks like it's time to check the shop.]
no subject
The creature is sobbing in the background - it needs what? A room? Enrichment? It doesn't need shit - it's nothing. It's a screaming, writhing nightmare that will disappear in a month. Maybe sooner.
It's staring at him with its beady little eyes. Smiling. Screaming.
Akechi opens up the inventory shop with a too harsh press against the transparent screen in front of him. An assortment appears. All very expensive. Horrific.
This is hell.]
Perhaps I'll defer to your judgement. Please pick something - I've never owned a pet before and I fear I'll get the wrong item.
THE LINK TOOK MY ASS OUT
[Ah. It flashes red. He looks at Akechi. No can do, buddy.]
I...think you'll do...a good job.
no subject
It throws the knife at the inventory screen - manages to smack something and-
Well, uh oh gamers. That x1 is rapidly getting zero's behind it. The screen glitches out. A Coffee Cup appears and then-
More appear. Spawning into. Over and over and over and over.They're pilling in a corner with no end in sight.]
Oh my. It seems Q chose for me.
no subject
[This game isn't supposed to be stressful! The cats all begin running around in alarm as coffee cups continue to pile up and fill the room.
[Sunny has no idea what to do?!]
M-main...menu?
no subject
[How the FUCK does he do that? Somehow, this is completely Sunny's fault. He's decided.
The Chao continues to scream. Cats are bolting in every direction. Coffee towers are completely covering half the ??? area.
Akechi-
Grabs Q, for one. Scruffs it back under his arm while it fucking babbles nonsense. He hates this goddamn thing, but it's his responsibility until Sunny formally adopts the stupid shit.]
The whole area may shut down before we can stop the cat trees. The way I see it, we have two options - leave or we could stay and see what happens when the world crashes.
[Hope you saved your game, kid!!]
no subject
[Main menu, bro! Main menu!]
no subject
[What goddamn MENU!!! The coffee cups are speeding up, every word Akechi says has a static pause - buffering, actually. Incredible. There's still no path out and the cups are touching his foot.
Well, it's not like they'll really die. Likely this a method of returning to the real world, similar to a palace collapse.
Sorry Q. It's glitching out of existence in his arm. That's what it gets for being a little shit and breaking the shop menu.]
no subject
[The coffee cups are up to their ankles.]
wrap lmao
Q is gone. The coffee cups glitch, speed up, coat the entire world and -
Everything turns blue.
But Akechi is nowhere to be found! Probably a part of the 80%. Tough shit.]