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TDM #10


Whether it be sleep or death, you feel your eyes close, and as your body begins to let go, you see a barn owl that is flying through the darkness, soon sweeping you across the clouded sky. You feel yourself mouth the words, “I wish, I wish..” and utter your deepest and darkest desire.
When you regain consciousness, you’ll find you are in an unfamiliar place with no recognition of how you arrived here. You have the clothes on your back, but nothing else. No weapons and if you had a particular superpower, you’ll notice it is missing. All you have is a satchel with a piece of bread, a vial of water, and a potion. The potion could be red, blue or golden. There are no instructions about these potions other than two words: Drink Me.
Will you drink it or not?
There is a parchment, handwritten in scrawling, jagged lettering that seems a bit... ominous:
You’re in a garden, surrounded by flowers and plants– most of which you cannot identify. However, there are a few that you can make out: Sunflowers and Hibiscus. You’ll soon find out that being around the Sunflower makes it difficult to pass through the already disorienting garden, even with the light guiding you. Where patches of them grow, even if only waist-high, you cannot pass through them, over them, or even destroy them to get them out of your way. In each grouping that blocks your path, there is one that has a key-shaped opening in the middle of the flower. Maybe the key is nearby? (Spoiler: it's probably under a rock nearby that you forgot to check!) The hibiscus offers an entirely different effect - inhaling the pollen grants you the temporary ability to shoot fireballs out of your hands. But be careful, those fireballs are difficult to control and seem to bounce in random directions no matter how hard you try to aim (cannot be used to destroy the sunflowers). The effect ends once you step out of the garden.

Somnius is once again recovering from a devastating blow. Buildings need to be restored to their former glory and the emotional turmoil of the previous weeks surely needs to be alleviated. What better way to lighten the mood than a little fun for the whole family? A new arcade has appeared in town, beckoning residents with its stone doors set wide open.
With multiple levels, a variety of games and even a snackbar, Appl3 Pi Arcade is sure to be a hit!
Of course, as with everything that ever happens in Somnius, the arcades appearance is not without some complications. For one, playing the games inside might see characters teleported into the machine itself, perfectly pixelated to fit the game they're in. Hope you weren't about to fight the final boss, because now you might be fighting for your life! The good news is, if you die in the game... you don't die in real life and are just popped back out into the arcade again.
Strange things happen outside the arcade too. Walking down the road you might suddenly see a healthbar pop up above someone's head. Are you supposed to fight them? Are they going to fight you? Best to be cautious and reach for any trusty weapons you have just in case. Weapons that have become pixelated and can be pulled seemingly out of nowhere like some kind of hammerspace. They are also prone to breaking and shattering into glimmering pixel pieces (your normal weapons are still intact, don't worry).
Boxes and pots around Somnius are somehow more breakable than usual, smashed open with a single swing of those pixel weapons and producing gold coins! What a shame gold coins aren't the currency here. But if you don't want to destroy more things around Somnius, why not try fishing instead? That seems safe - if not suddenly more difficult with the fishing minigame that popped up in front of you. Quick! Keep the fish icon in the green bar or you'll lose it!
All things considered? It's all relatively harmless fun up until-

Vaeros wakes up. For those new to town, this means nothing. For those that were here for the castle raid? They can rest assured that they're in for a surprise. The Overlord of Visium has finally awoken from his Hyalily induced coma and he is furious. A shout echoes from the castle:
A wave of magical energy sweeps through the town, shaking it to the very core. Miraculously, the destroyed buildings and any remnants of the forest onslaught are gone and returned to their usual state. Perhaps Vaeros shouting was just another tantrum, an empty threat?
Not quite.
The town has been restored, but the locals? They are nowhere to be seen - cowering in their homes and fleeing to the sanctity of the Church of the Moon in hopes of staying out of sight of Vaeros and Dreamers both. The once tame video game effects are now far more intense - monsters from within those games are now rampaging through the town. They seem to shift through buildings, but if they run face first into a Dreamer, they will find them very corporeal and very deadly.
Not only that, but the lines are starting to blur between reality and fiction again, the healthbar above your head flickering in and out, the monsters turning from pixel beasts to real, live animals that roam Somnius - both feral and not. One second you are walking through town, and the next you are stepping onto a platform that starts to break under your weight, demanding you jump to the next platform before you plummet into an odd, multicolored abyss.
And strangest of all is that music coming from the labyrinth, growing louder when you approach and fading out when you move away.
Welcome to the labyrinthum TDM! Characters will arrive depowered and with only their clothing, and will be given a satchel with a crystal pendant, a communication device, some water and bread and a magic potion. If they drink the potion, they will manifest an elemental, healing or animal transformation ability.
With the exception of Castle Vaeros, characters are free to go as they please, so feel free to place them in any of the locations available on the map. Yes, this includes the Labyrinth - though characters will not be able to clear the maze.
You can find more information about the game here. Any questions regarding the TDM can go under the comment below.
no subject
Hi! Don't worry, it's working. It's so nice to meet you, Gus...!
The potions should give us magic, yes. That's what everyone says, anyway. So if you drank yours, you might already have it! It's just a matter of figuring out what sort of magic, then. Which color was your potion?
no subject
Uh, it was like a yellow colour? Does that mean it's a certain kind of magic? Because of the different colours?
no subject
That's right! Each color holds its own kind of magic, or so I've been told. And all the types of magic sound pretty fun. I met a girl who can hold lightning in her hand- and it doesn't even hurt her. Amazing, right?
no subject
[Gus's ears perk up at that in his excitement and curiosity, wriggling a little as they raise up more. He'd only read that sort of thing in Pubba's books or stories before. Not actually experienced anything like that back home. There were hybrids with particular abilities because of the animals they were, but that wasn't quite the same thing as that.]
no subject
Right? I've seen ice magic before, and that was already beautiful, but lightning magic? That's something else!
no subject
[He all but lights up, trying to imagine it. Of course he is familiar enough with winter. With cold. But that doesn't mean the same thing as having experienced ice magic. Having the ability to make snow or ice, make snowmen whenever he wanted. To go sledding. To imagine all the fun games that could ensue.]
no subject
Ice magic can create snow forts and ice skating rinks... And beautiful icicle decorations, and huuuuge castles made of ice... And snowmen, of course!
no subject
Ice castles? Snowmen! I've never been ice skating before?
[A snow fort sounds simple enough, sort of like what he might have done growing up with making blanket forts maybe. Except with snow? Outside? He's less sure on the ice rinks. But snowmen sounds straightforward enough in the idea of making something from the snow. Something that looks like a man.]
no subject
[It's not until she's said it that she realizes a deer boy might not ever have set foot on a smooth floor. Maybe he lives in a forest and he's never been inside a house before? ...All the more reason to teach him about sock gliding, if that's the case.]
no subject
[He can't help but to giggle at that. His home was wood, so not as slippery as some places might be. Gus muse have so much to learn. So many things he has not experienced given how sheltered he was. How protective his father was. How necessary it was for him to remain hidden and safe. To survive.]
no subject
no subject
[Look, he hasn't exactly gotten out and about much. To experience beyond Yellowstone that much yet. Let alone the idea of skating. Or using vehicles in general after just running around or walking for the most part in the park he lived in with his father.]
no subject
Oh- Skates are... They're like shoes, but they have these special metal blades attached to the bottom, so when you stand, you're actually standing on the edge of the blade. It takes practice to be able to do that, but once you've mastered it, you can glide across the ice with so much grace and ease.
no subject
[Not that he ever traveled too far. Only hanging around Yellowstone until more recently back home when he finally did leave with Jepperd. Still, Gus does seem curious and excited at the idea, the prospect of trying something like that at least.]
Do you think they have those here? These skates? They sound like they're kinda special shoes. Not like my boots.
no subject
no subject
[Someone who makes shoes? Someone to make the blade thing for skating on the ice? He's assuming something like that? Gus is used to doing everything himself, or his Pubba doing it while he was younger. So the idea of people having certain jobs or specialties is only something he has heard of, like Jepperd saying he used to play sport.]
I guess. It sounds kind of fun. If we can figure some of these skates.
no subject
[This is now not negotiable anymore. Anna will keep this promise in the back of her mind for as long as it takes.]
no subject
[He grins, excited at the promise, the idea of skating. He's rather naturally agile, if without his usual abilities here and all. So he would probably manage just fine with learning to skate, if being a little wobbly at first while learning as anyone would be.]