labyrinevents: (Default)
Labyrinthum Events ([personal profile] labyrinevents) wrote in [community profile] buttrinthum2024-07-01 09:12 am
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TDM #10

Arrival / Enchanted Garden

Whether it be sleep or death, you feel your eyes close, and as your body begins to let go, you see a barn owl that is flying through the darkness, soon sweeping you across the clouded sky. You feel yourself mouth the words, “I wish, I wish..” and utter your deepest and darkest desire.

When you regain consciousness, you’ll find you are in an unfamiliar place with no recognition of how you arrived here. You have the clothes on your back, but nothing else. No weapons and if you had a particular superpower, you’ll notice it is missing. All you have is a satchel with a piece of bread, a vial of water, and a potion. The potion could be red, blue or golden. There are no instructions about these potions other than two words: Drink Me.

Will you drink it or not?

There is a parchment, handwritten in scrawling, jagged lettering that seems a bit... ominous:

“Welcome to my Labyrinth. Your CONTRACT is SEALED.”

You’re in a garden, surrounded by flowers and plants– most of which you cannot identify. However, there are a few that you can make out: Sunflowers and Hibiscus. You’ll soon find out that being around the Sunflower makes it difficult to pass through the already disorienting garden, even with the light guiding you. Where patches of them grow, even if only waist-high, you cannot pass through them, over them, or even destroy them to get them out of your way. In each grouping that blocks your path, there is one that has a key-shaped opening in the middle of the flower. Maybe the key is nearby? (Spoiler: it's probably under a rock nearby that you forgot to check!) The hibiscus offers an entirely different effect - inhaling the pollen grants you the temporary ability to shoot fireballs out of your hands. But be careful, those fireballs are difficult to control and seem to bounce in random directions no matter how hard you try to aim (cannot be used to destroy the sunflowers). The effect ends once you step out of the garden.

It's Dangerous to go Alone! Take This.

Somnius is once again recovering from a devastating blow. Buildings need to be restored to their former glory and the emotional turmoil of the previous weeks surely needs to be alleviated. What better way to lighten the mood than a little fun for the whole family? A new arcade has appeared in town, beckoning residents with its stone doors set wide open.

With multiple levels, a variety of games and even a snackbar, Appl3 Pi Arcade is sure to be a hit!

Of course, as with everything that ever happens in Somnius, the arcades appearance is not without some complications. For one, playing the games inside might see characters teleported into the machine itself, perfectly pixelated to fit the game they're in. Hope you weren't about to fight the final boss, because now you might be fighting for your life! The good news is, if you die in the game... you don't die in real life and are just popped back out into the arcade again.

Strange things happen outside the arcade too. Walking down the road you might suddenly see a healthbar pop up above someone's head. Are you supposed to fight them? Are they going to fight you? Best to be cautious and reach for any trusty weapons you have just in case. Weapons that have become pixelated and can be pulled seemingly out of nowhere like some kind of hammerspace. They are also prone to breaking and shattering into glimmering pixel pieces (your normal weapons are still intact, don't worry).

Boxes and pots around Somnius are somehow more breakable than usual, smashed open with a single swing of those pixel weapons and producing gold coins! What a shame gold coins aren't the currency here. But if you don't want to destroy more things around Somnius, why not try fishing instead? That seems safe - if not suddenly more difficult with the fishing minigame that popped up in front of you. Quick! Keep the fish icon in the green bar or you'll lose it!

All things considered? It's all relatively harmless fun up until-

But Enough Talk, Have At You!

Vaeros wakes up. For those new to town, this means nothing. For those that were here for the castle raid? They can rest assured that they're in for a surprise. The Overlord of Visium has finally awoken from his Hyalily induced coma and he is furious. A shout echoes from the castle:

"Did you think you had won, dear Dreamers? Did you think you had bested me? Go, play your games, but know that there is only one winner here, and it is me."

A wave of magical energy sweeps through the town, shaking it to the very core. Miraculously, the destroyed buildings and any remnants of the forest onslaught are gone and returned to their usual state. Perhaps Vaeros shouting was just another tantrum, an empty threat?

Not quite.

The town has been restored, but the locals? They are nowhere to be seen - cowering in their homes and fleeing to the sanctity of the Church of the Moon in hopes of staying out of sight of Vaeros and Dreamers both. The once tame video game effects are now far more intense - monsters from within those games are now rampaging through the town. They seem to shift through buildings, but if they run face first into a Dreamer, they will find them very corporeal and very deadly.

Not only that, but the lines are starting to blur between reality and fiction again, the healthbar above your head flickering in and out, the monsters turning from pixel beasts to real, live animals that roam Somnius - both feral and not. One second you are walking through town, and the next you are stepping onto a platform that starts to break under your weight, demanding you jump to the next platform before you plummet into an odd, multicolored abyss.

And strangest of all is that music coming from the labyrinth, growing louder when you approach and fading out when you move away.

OOC

Welcome to the [community profile] labyrinthum TDM! Characters will arrive depowered and with only their clothing, and will be given a satchel with a crystal pendant, a communication device, some water and bread and a magic potion. If they drink the potion, they will manifest an elemental, healing or animal transformation ability.

With the exception of Castle Vaeros, characters are free to go as they please, so feel free to place them in any of the locations available on the map. Yes, this includes the Labyrinth - though characters will not be able to clear the maze.

You can find more information about the game here. Any questions regarding the TDM can go under the comment below.

odare: (037)

[personal profile] odare 2024-07-03 05:10 am (UTC)(link)
I'm sure there's something worse. The way people act around here, it's so... On edge and wary. I can tell they're kept on their toes by something.

[Sips, nods, holds up two fingers.]

Yep, twice. Once in my world, once in the second world. I'm trying to get "Nine-Lives-Odair" to catch on. Thus far, it hasn't.
cadereagratia: (eh)

[personal profile] cadereagratia 2024-07-03 05:24 am (UTC)(link)
[Right. Yes. Something terrible looms upon the horizon of this world. It's very discomfiting, and Whelk doesn't like it, but the fact that he's talking to a dead man is all the more (at least, immediately) disturbing.

[The implications fill his head with whispers. Whelk nods, slow, eyes focused on Finnick; they see pure black. He blinks it away.

[That won't happen.

[Whelk won't see him again.

[He clears his throat - raises his eyebrows.]

It's a little too...[He waves his glass around a little.] I don't know. Old West.
odare: (038)

[personal profile] odare 2024-07-03 05:42 am (UTC)(link)
[Whelk seems to go somewhere else for a moment, seems a little disturbed. No matter how light-hearted Finnick tries to make the death talk, people always seem to react poorly. He thinks it must not have to do with him specifically, but the idea in general that people can return from the dead, like zombies or ghosts or whatever. If he's here walking around after death, so too could any number of other dead people.]

Old West? What's that?
cadereagratia: (Default)

[personal profile] cadereagratia 2024-07-03 06:05 am (UTC)(link)
You know. Cowboys, shoot outs...I don't know. [A generous sip.] Horses. You haven't heard of it?
odare: (009)

[personal profile] odare 2024-07-03 06:47 am (UTC)(link)
[Furrowed brow.]

Mmm... Vaguely.
cadereagratia: (Ffffffffuck you)

[personal profile] cadereagratia 2024-07-03 07:02 am (UTC)(link)
Well, it's all just old, shitty movies.

You could think of a much better name for your little Lazarus complex is all I'm saying.
odare: (Default)

[personal profile] odare 2024-07-03 05:09 pm (UTC)(link)
[Lazarus... No clue what that is either, but he doesn't say so, lest he seem like a total idiot. Whelk seems smart, even a bit pretentious.]

Any ideas?

[He raises his brow as he sips.]
cadereagratia: (teaching)

[personal profile] cadereagratia 2024-07-04 03:57 am (UTC)(link)
I'm thinking on it. [He is! His next sip is very thoughtful. He hisses with it; glances at Finnick.] Inextinguishable.

That with...whatever you said your last name was-- or. I'm assuming. [Sip.] The Inextinguishable O'Hare. [That's probably it.]
odare: (037)

[personal profile] odare 2024-07-04 04:53 am (UTC)(link)
Odair.

[He corrects with a small smile.]

That's a good one. A bit of a mouthful, but it sounds powerful. I'll have to hire you as my branding consultant.
cadereagratia: (raised brows)

[personal profile] cadereagratia 2024-07-04 04:55 am (UTC)(link)
Oh, wonderful. Does it pay more than teaching?
odare: (Default)

not this compliment coming straight from me eyeing his icon

[personal profile] odare 2024-07-04 05:17 am (UTC)(link)
I'll pay you in booze and compliments. Your chest looks great in that shirt.
cadereagratia: (Why u always look so done)

hehehe...

[personal profile] cadereagratia 2024-07-04 05:19 am (UTC)(link)
[God, this guy (meant positively, for once!).]

You know, I think you've fed my ego more in the last thirty minutes than anyone else has in years. [Wait. Is that pathetic?]
odare: (012)

[personal profile] odare 2024-07-04 05:29 am (UTC)(link)
Mm, that's a shame. Unless they've purposely avoided feeding it because it's already too big?

[He gazes at Whelk.]
cadereagratia: (Omg he’s actually smiling bad sign)

[personal profile] cadereagratia 2024-07-04 05:35 am (UTC)(link)
Ah.

Is it obvious?
odare: (Default)

[personal profile] odare 2024-07-04 06:11 am (UTC)(link)
Oh yeah. Like recognizes like.
cadereagratia: (This is a drunk face lbr)

[personal profile] cadereagratia 2024-07-04 06:15 am (UTC)(link)
Right. And I suppose you're not worried about those egos competing?

Actually. [Sip. His glass is empty. He signals for another one. It's a little condescending.] That's not always a bad thing.
odare: (040)

[personal profile] odare 2024-07-04 06:17 am (UTC)(link)
[His eyes narrow very minutely at the way Whelk signals the bartender. He doesn't like that. It reads very Capitol. But he doesn't miss a beat in the conversation.]

Mm, you like a power struggle?

[Small, breathy laugh.]

I think we have different kinds of egos.
cadereagratia: (Beg pardon?)

[personal profile] cadereagratia 2024-07-04 06:20 am (UTC)(link)
Honestly? [Whelk waves his hand a bit.] Not really. It might be fun for a while--

[Oh, wow. They're really just talking about this, huh.]

Well, I'm willing to compromise.
odare: (012)

[personal profile] odare 2024-07-04 06:25 am (UTC)(link)

Are you? Compromise on what, exactly?

[The question sounds challenging for some reason, but really he's just curious what he means by that.]

cadereagratia: (half shrug)

[personal profile] cadereagratia 2024-07-04 06:28 am (UTC)(link)
[Oh. Are they not talking about sex?]

Whatever makes things...most fun for everyone.
odare: (012)

[personal profile] odare 2024-07-04 06:35 am (UTC)(link)
[Oh. He's talking about sex.

He laughs. How cute.]


Don't worry, darling, you'll find I'm more than willing to compromise as well.
cadereagratia: (Idek what this look is tbh)

[personal profile] cadereagratia 2024-07-04 06:39 am (UTC)(link)
[The "darling" is a bit much, he thinks, but he doesn't show it.]

I suppose we'll see.