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Labyrinthum Events ([personal profile] labyrinevents) wrote in [community profile] buttrinthum2024-07-20 09:30 am
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TDM #10 OVERFLOW


Arrival / Enchanted Garden

Whether it be sleep or death, you feel your eyes close, and as your body begins to let go, you see a barn owl that is flying through the darkness, soon sweeping you across the clouded sky. You feel yourself mouth the words, “I wish, I wish..” and utter your deepest and darkest desire.

When you regain consciousness, you’ll find you are in an unfamiliar place with no recognition of how you arrived here. You have the clothes on your back, but nothing else. No weapons and if you had a particular superpower, you’ll notice it is missing. All you have is a satchel with a piece of bread, a vial of water, and a potion. The potion could be red, blue or golden. There are no instructions about these potions other than two words: Drink Me.

Will you drink it or not?

There is a parchment, handwritten in scrawling, jagged lettering that seems a bit... ominous:

“Welcome to my Labyrinth. Your CONTRACT is SEALED.”

You’re in a garden, surrounded by flowers and plants– most of which you cannot identify. However, there are a few that you can make out: Sunflowers and Hibiscus. You’ll soon find out that being around the Sunflower makes it difficult to pass through the already disorienting garden, even with the light guiding you. Where patches of them grow, even if only waist-high, you cannot pass through them, over them, or even destroy them to get them out of your way. In each grouping that blocks your path, there is one that has a key-shaped opening in the middle of the flower. Maybe the key is nearby? (Spoiler: it's probably under a rock nearby that you forgot to check!) The hibiscus offers an entirely different effect - inhaling the pollen grants you the temporary ability to shoot fireballs out of your hands. But be careful, those fireballs are difficult to control and seem to bounce in random directions no matter how hard you try to aim (cannot be used to destroy the sunflowers). The effect ends once you step out of the garden.

It's Dangerous to go Alone! Take This.

Somnius is once again recovering from a devastating blow. Buildings need to be restored to their former glory and the emotional turmoil of the previous weeks surely needs to be alleviated. What better way to lighten the mood than a little fun for the whole family? A new arcade has appeared in town, beckoning residents with its stone doors set wide open.

With multiple levels, a variety of games and even a snackbar, Appl3 Pi Arcade is sure to be a hit!

Of course, as with everything that ever happens in Somnius, the arcades appearance is not without some complications. For one, playing the games inside might see characters teleported into the machine itself, perfectly pixelated to fit the game they're in. Hope you weren't about to fight the final boss, because now you might be fighting for your life! The good news is, if you die in the game... you don't die in real life and are just popped back out into the arcade again.

Strange things happen outside the arcade too. Walking down the road you might suddenly see a healthbar pop up above someone's head. Are you supposed to fight them? Are they going to fight you? Best to be cautious and reach for any trusty weapons you have just in case. Weapons that have become pixelated and can be pulled seemingly out of nowhere like some kind of hammerspace. They are also prone to breaking and shattering into glimmering pixel pieces (your normal weapons are still intact, don't worry).

Boxes and pots around Somnius are somehow more breakable than usual, smashed open with a single swing of those pixel weapons and producing gold coins! What a shame gold coins aren't the currency here. But if you don't want to destroy more things around Somnius, why not try fishing instead? That seems safe - if not suddenly more difficult with the fishing minigame that popped up in front of you. Quick! Keep the fish icon in the green bar or you'll lose it!

All things considered? It's all relatively harmless fun up until-

But Enough Talk, Have At You!

Vaeros wakes up. For those new to town, this means nothing. For those that were here for the castle raid? They can rest assured that they're in for a surprise. The Overlord of Visium has finally awoken from his Hyalily induced coma and he is furious. A shout echoes from the castle:

"Did you think you had won, dear Dreamers? Did you think you had bested me? Go, play your games, but know that there is only one winner here, and it is me."

A wave of magical energy sweeps through the town, shaking it to the very core. Miraculously, the destroyed buildings and any remnants of the forest onslaught are gone and returned to their usual state. Perhaps Vaeros shouting was just another tantrum, an empty threat?

Not quite.

The town has been restored, but the locals? They are nowhere to be seen - cowering in their homes and fleeing to the sanctity of the Church of the Moon in hopes of staying out of sight of Vaeros and Dreamers both. The once tame video game effects are now far more intense - monsters from within those games are now rampaging through the town. They seem to shift through buildings, but if they run face first into a Dreamer, they will find them very corporeal and very deadly.

Not only that, but the lines are starting to blur between reality and fiction again, the healthbar above your head flickering in and out, the monsters turning from pixel beasts to real, live animals that roam Somnius - both feral and not. One second you are walking through town, and the next you are stepping onto a platform that starts to break under your weight, demanding you jump to the next platform before you plummet into an odd, multicolored abyss.

And strangest of all is that music coming from the labyrinth, growing louder when you approach and fading out when you move away.

OOC

Welcome to the [community profile] labyrinthum TDM! Characters will arrive depowered and with only their clothing, and will be given a satchel with a crystal pendant, a communication device, some water and bread and a magic potion. If they drink the potion, they will manifest an elemental, healing or animal transformation ability.

With the exception of Castle Vaeros, characters are free to go as they please, so feel free to place them in any of the locations available on the map. Yes, this includes the Labyrinth - though characters will not be able to clear the maze.

You can find more information about the game here. Any questions regarding the TDM can go under the comment below.

flatteries: (and i will change my ways)

[personal profile] flatteries 2024-08-06 10:04 am (UTC)(link)
[ It is a lot. Even if BB's reactions wouldn't be confusing by itself, then the situation itself would do it, especially with how unfamiliar Inigo is with video games.

None of this makes sense to him. It all seems like nonsense that this place tends to create, showing them in situations he never quite understands. There's something that tugs at the edge of his mind that he can't quite place either. Something like that earlier dread he felt. Like the feeling of not wanting to look over your shoulder, afraid of what you'll find there. His brain blocking out something that would be too much for Inigo's conscious mind to understand - the feeling of hundreds of deaths, of fear and misery so strong it would drive any person mad - and leaving him with nothing but the situation as he sees it before his eyes.

A short scenario. Going from sitting there with BB, not quite understanding what's happening, to-- to this. Still not understanding what's happening, but understanding that she's hurt. That she's crying. That she's spewing words that she - as the text box helpfully points out - doesn't really mean.

There's a split second where Inigo watches it, but then he lets go of her hands to instead fully wrap his arms around her, pulling her towards him. He isn't even thinking of his shyness towards girls in this moment. It doesn't matter. Nothing about him matters right now. He just-- ]


It's okay. If you never want to see me again, then I'll disappear from your eyes forever once I'm sure everything is back to normal and safe. I just..

[ -- he just wants her to smile. ]

I'll be here with you until this is over. I won't leave you alone in this. [ Because reality is breaking down around them, and-- by Naga, Inigo sure hopes it means they're going back to reality, or else he really won't know what to do between trying to comfort her and navigate their way back to the normal world. ] .. forgive me. I'm a stubborn guy like that, you know..?
devilishkouhai: <user name=minamisakura011 site=twitter.com> (266)

fin after this? TY FOR THIS DELICIOUS FOOD

[personal profile] devilishkouhai 2024-08-07 03:45 am (UTC)(link)
[ Reality sure is out of hand because its owner is incapable of managing it at this point anymore. Maybe she is finally understanding the feeling of exhaustion, that silly thing humans feel when they are overwhelmed by emotions and have no outlet for it. Here, the AI conformed to human constraints and actions, selfishly keeping one person in a box for as long as she did - unable to do so anymore. Decides, I'm done. Not in the way that Sakura was, where she regrets and wants nothing to do with it.

Just in a way where she is tired, and doesn't want to keep seeing his face contort and horrors escalate, when there is no escape from this. For Hakuno, there was a point to her madness. For Ritsuka, there was a reason. For Inigo - this was just a sick twisted want of selfishness coming from the fleetingness of her ever-constraining human feelings. Disconnected from the Moon Cell, and present far too much at the moment.

She was just Vaeros here, cycling Inigio in the same situation for fun. Enjoying the outcomes and enjoying his reactions - yes she did it out of fascination and admiration, but there was no purpose for it. No reason for it, and BB always has a reason for when she does things like this.

This was only for selfishness alone. ]


...

[ Inigo hugs the selfish girl, without knowing fully how wronged she has done him. Thinking if he did, he wouldn't be hugging her so tightly like this. Yet, it is warm, and his chest feels right to lay flat against. Taking in the moment for what it is, shutting her eyes to let it be what it can mean, and knowing it'll never be the same again.

Her silly little one-sided summer fling, she'll call it in her head. Momentary and fleeting, gone from his memories, hopefully - never to be recalled again.

With one deep breath, she pushes him suddenly away -

Illusions will break, and the reality he knew before will go back to normal. Back in Somnius. The arcade, wherever he was before. Inigo will be safe, with nary a recollection, of what had occurred.

< BB will actively avoid him. >]




flatteries: (on the noose around your neck)

yes, it's a wrap!

[personal profile] flatteries 2024-08-09 05:19 pm (UTC)(link)
[ It's a strange sensation to be so caught up in a scenario you can hardly even understand one moment, and then have it all be gone the next.

Inigo's memories aren't the problem. BB did indeed erase most of those, making him not realize at all what just happened to him as he's standing back in the arcade again. But there's a dizzying feeling. Like an emotion filled him to the brim, and now it's suddenly gone, and the void it has left in its wake feels.. unnatural. Like something is missing, but Inigo can't tell what is missing.

It nags at him though. Even as he leaves the arcade, even as he heads back to his house, he keeps wondering what he missed.

It'll take about a month before even just a part of it will hit him. Only the emotion, and only the person associated with it, with no knowledge about the context or situation or what was happening--

But just enough for him to worry. ]